Hi guys this is my first post here.
I am working on a medival house and have textured half of it in photoshop and planing to texture the rest in substance painter:)
but i cant find a way to add custom shader to substance painter that supports specular gloss shader
https://dl.dropboxusercontent.com/u/9804576/PBRSpecGloss.glsl this is the link to the shader i found here in some post but how to add it to sp?
Also is there a way to see the wireframe of ur object while u paint on it
Sorry if its a noob question i am still a newbie:poly121:
Ty in advance
Replies
Copy the file in your C:\Users\...\Documents\Substance Painter\shelf\shaders folder.
You'll be able to select it in the Viewer Settings in SP. You will also have to setup your outputs in the Texture Set Settings window to replace metal/rough by spec/gloss.
but do i have to copy the text into notepad and then save it?
build 778