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Vegetation, creating Billboards (3ds Max)

Hey!

I'm currently making my first steps in vegetation modelling and could need some tips.

I modelled a corn plant (and variations) and now want to create a 2D Billboard out of it, which should act as LoD model.

corn_plant_zpsdbmukemr.jpg

But when using the Render to Texture feature it gives me a not so good looking texture. Obviously one side of the leaves is missing. The "two-sides" option of the material doesn't seem to have an effect.

ugly_billboard_zpsvsvi5vml.jpg

Therefore I assume that I have to readjust my RtT workflow a bit for vegetation.

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