Hey
i have tried to model the devil you know hand cannon from destiny.
it is my first model made without a tut. so i hope you guys like it and will come with some critics. thx
The Highpoly model of the gun around 3milion poly
Lowpoly model with wireframes. i found out later that the lowpoly was'nt optimal because of some baking errors but I didnt know how to change it withour starting all over with evrything
A pic of Dif, Norm and spec maps
This is what i ended up with.
i'm pretty happy with the result.
Replies
Also the shading on the grip looks rough, especially from the side-shot. The highlight really calls attention to the jagged geometry. You also seem to have a handful of loops that don't add to the silhouette as well.
I find it odd that the barrel doesn't have any of the holes in the cylinder for bullets on either side. How the heck does this thing actually work? I see that this seems to be the actual design of the weapon in Destiny, just seems like a strange non-functional design.
Also, you should try to use a lighter grey background for this guy. The black on black is a little tricky to look at!
And bullets holes for the barrel would be also nice.
Gsokol yea the lowpoly is'nt the best, and i have intented to redo the inserts on the cylinder to give it a more nice and rounded look, but at this point i dont know have to just redo one part of the model without doing everything all over. do you have an advise on how the workflow would be to do that?
about the holes in the cylinder for the barrel. the concept did not have anyholes
but i agree with you it look kinda odd without the holes. i intent make some holes for it aswell.
Would this background be better in your opinion?
3dReaper. i'm not familier with PBR texturing. the maps i got is the following: Albedo, AO, Gloss, normal and specular maps, Im working with dDo2 witch got info from Quixel's megascan and that should give correct materials? or what did you mean?
Abrvpt. do you mean the cylinder i worth redoing because i don't know what should be different with the barrel. i think i might make some bullet holes for the cylinder
Everything else then is probably critiquing the original design of the original weapon in game.
I mean really.. I just noticed the cylinders doesn't have a single hole on it. It proves that when it's a game, people care more about gameplay instead of graphical consistency.