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VFX Artist

WhiteMoon Dreams is currently looking for a talented, experienced, and highly-skilled Mid Level VFX Artist to work on our current project—a virtual reality Sci-Fi first-person shooter game for a major platform holder. This is an in-house position.

WhiteMoon Dreams is an independent digital entertainment studio in downtown Los Angeles founded by a group of passionate gamers. We set off on our own path to be a new kind of indie video game developer--one that looks at the creation of a game in a holistic manner. Last year we released WARMACHINE: Tactics, a turn-based strategy game based on the award-winning tabletop wargame. Our team includes members who have worked on blockbuster titles such as Fallout, Descent, Ratchet & Clank, Medal of Honor, and many others.

In short, you will be part of a close-knit community of talented artists, engineers, and developers with one goal in mind—to make truly awesome games!


Responsibilities and Skills:
• Ability to create visually striking / optimized real time VFX for virtual reality platform.
• Proficiency in creating volumetric fluid simulations using FumeFX / 3DsMax.
• Passion and drive to help research and develop new VR-VFX authoring techniques.
• Ability to explore a range of styles from stylized to realism.
• Expert use of Unreal Engine’s Cascade particle animation system.
• Intermediate to expert understanding of UE4’s Material Editor / shader creation techniques.
• Ability to implement and refer to traditional animation concepts including: timing, energy, mass, and character.
• Ability to take concept art or napkin idea and own the effect from start to polish / optimization.
• Excellent time management skills with ability to prioritize tasks and meet project deadlines.

Qualifications:
• 3 - 5 years in the video game industry.
• Must have one shipped title, preferably multiple.
• VR experience is a plus.

Personality Requirements:
• Ability to quickly adapt to production needs and quick turnaround times.
• Composure to accept constructive feedback and to also offer constructive input when appropriate.
• Self-motivated, good communication skills, and a great team player attitude.
• Must be passionate about creating games and real time VFX.

Preferred Skills:
• Experience with Unreal Editor 4 and other 3D package (3ds Max, Maya, Modo, Blender, etc.)
• Works well within in a small VFX team environment and has exceptional communications skills.
• VR experience is a plus.


Submission/Portfolio Requirements:
• Resume
• Cover Letter
• Online artwork portfolio (website, blog, or online album

Send your resume, cover letter, and portfolio to fun@whitemoondreams.com

*This is an in-house position.
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