I wanted to ask if u have two color correction nodes in the material editor in 3dsmax and u wanted to create a connection where u can set up a certain brightness value of Color correction node (CC)A, to correspond with the brightness of (CC)B at a particular value, then set another value of (CC)A to correspond with (CC)B at another brightness value. So that whenever u move the brightness slider of either CC, they move in accordance of the range set. Is this possible with a controller in the material editor?
Thanks.
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My scene contains a lot of high poly assets and lots of materials, maybe that's why.