I can finally start another personal project.
I got inspired by a comic from Olivier Ledroit again, I especially liked the costume. So i am matching mainly this part of the character
basemesh is done, let's go !
mmh I'm definitely looking forward to this *subscribe
I was gonna say her breasts feel a little small and her arms could be a bit more toned to match the picture but maybe that's part of what you want to do different?
I do think you can make this model pop a little more though. Here's a paintover:
I played around with contrast and adding some highlights to bring the focus more to her face. I also changed the colour of her belt because it has too much visual weight; it matches the turquoise now that's on the rest of her outfit too. Last touch was giving her loin cloth a gold trim. I feel that this helps differentiate it from her legs and it also fits with the rest of the outfit's style.
On another note, I think the design of the back is on the bland side as well. I would try to make the back of her top and her belt not parallel for one, and I would also bring some of the same details from the front to the back too.
Hey back !
back from holidays and i call the texture done this time
thanks again everyone for your feedbacks, especially Quasar, the texture is way better now
go for pose now
Replies
i mainly want to change some of the proportions aswell as the face
I was gonna say her breasts feel a little small and her arms could be a bit more toned to match the picture but maybe that's part of what you want to do different?
i should say i'm only matching the costume hehe
Sculpt is done, retopoo let's goo
by the way I plan on doing an old school diffuse only texture
hope you'll like it !
topo done hurray
around 17k tris so far
It's probably the best ZBrush thing i have learnt this year
ill be doing pose and renders when im back from vacations
hope you'll like it
I especially like her face from profile view
well done :thumbup:
i have been tweaking the colors a little bit, less saturation on costume
MattyWS, for the hand painted look, i baked ambiant/cavity maps from the high poly and then actually hand painted the model ^^
Great job!
Looks really nice Viv, can't wait to see her posed
i used photoshop for the texture Akiratang
and I can search this second tome of this comic. thanks
I tought this comic was abandonned since the first tome.
I do think you can make this model pop a little more though. Here's a paintover:
I played around with contrast and adding some highlights to bring the focus more to her face. I also changed the colour of her belt because it has too much visual weight; it matches the turquoise now that's on the rest of her outfit too. Last touch was giving her loin cloth a gold trim. I feel that this helps differentiate it from her legs and it also fits with the rest of the outfit's style.
On another note, I think the design of the back is on the bland side as well. I would try to make the back of her top and her belt not parallel for one, and I would also bring some of the same details from the front to the back too.
Arms are a tad short too!
Hope you found this useful!
back from holidays and i call the texture done this time
thanks again everyone for your feedbacks, especially Quasar, the texture is way better now
go for pose now