They said I could post the work I've done over the last 2 years online
These are some of my favorite things I got to work on. Gonna take a few weeks off to make some personal art and then I'll either try finding another full time job or see how I fair on the Steam Workshop.
Top quality sculpts, bakes and textures.
I'd also be interested in your texturing workflow and the texture maps and sizes you were able to use.
P.S you can never have to much bloom
Hello Selaznog ! Love this thread, love your work, it's so simple, colorful with nice mood. Love your style. I alway's wanted to do environmental assets like your's Could you show us your modeling, texturing workflow
I would also like to know workflow for the environmental models
Thanks guys! I'd love to do a tutorial. Things are a little busy right now but I do wanna make some Chivalry items for the Steam workshop so maybe I'll do a tutorial for one of those. I don't think I can use these assets for my tutorial.
As for texture sizes...The armour sets are divided into 5 pieces (head, hands, boots, male torso, female torso). I texture everything on one large 2048 sheet and split it into pieces after so the textures are consistent.
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I'd also be interested in your texturing workflow and the texture maps and sizes you were able to use.
P.S you can never have to much bloom
I would also like to know workflow for the environmental models
Thanks a lot, keep up good work.
Cheers !
As for texture sizes...The armour sets are divided into 5 pieces (head, hands, boots, male torso, female torso). I texture everything on one large 2048 sheet and split it into pieces after so the textures are consistent.
Here's the Defender texture for example: