Hi guys, here is a new character I'm working on
quick and dirty concept :
WIP :
I didn't thought about how the anatomy would apply in real life on my concept but this is gonna be harder than what I expected to maintain the same flow and silhouette in 3D
Right now I'm looking for cool shapes on the mask and how I'm gonna detail it
Replies
The hips are too narrow and the big forms for the muscle areas need work like the overall masses not so much the detail.