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HandPainted character and weapon (need critics)

polycounter lvl 10
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Maher polycounter lvl 10
Hey everyone :) ...

I was working on character from my mind (i did speed sketch before) ,anyway i model it and paint it , so I decided at this level i need some critics to improve it more , here where I am :

yxQt9Do.png

also I do a concept art for dagger with a little long blade , anyway i am happy with the result but i think if i can improve it more it will be awsome :) , and i will model it very soon

tyqrY9U.png

so I need your opinions and critics , and thank you guys :)

Replies

  • Maher
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    Maher polycounter lvl 10
    I decided i will make a new dagger instead of turn that concept to 3d

    so i search and find a good dagger concept by Vavilov Konstantin (if i'm not wrong)
    take 4 hours work and that is the result :

    u073SAU.png

    timelapse:

    [ame]https://www.youtube.com/watch?v=D3P_LRK1S9o[/ame]
  • riceart
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    riceart polycounter lvl 11
    Nice technique, i would add some more color to your metal, reds, oranges blues and use more gradients (huge default brush). Concepts can be opened in uv image editor.

    regards
  • Maher
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    Maher polycounter lvl 10
    @riceart thank you for your feedback ! , yeah I noticed it and after adding some colors to metal it make my old metal really looks poor , anyway I did a simple base for the character with 256 tex ~2 hours

    D9NkzH1.png

    also start with the rig for the character , still have some problems because I'm still new to rig , anyway I did a simple bose here :

    g9ePjTb.png
  • Maher
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    Maher polycounter lvl 10
    oh it has been a while since I posted here ,
    I stopped working for a while , but now I am back , anyway those are the works in the last 2 months :
    Wooden Boat



    Containers Pack (I posted it on Unity asset store)






    Fantasy Dagger:




    Fantasy Axe :




    ____________________________________

  • kohg
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    kohg polycounter lvl 9
    lava in a bucket? Ooookay.....
    You've made good progress, i still think you should try to increase the contrasts. You're best one is the fantasy dagger imo.
  • jose.fuentes
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    jose.fuentes interpolator
    kohg said:
    lava in a bucket? Ooookay.....
    You've made good progress, i still think you should try to increase the contrasts. You're best one is the fantasy dagger imo.
    Agreed!  

    A lot of the times, (and I suffer from this as well) when people approach hand painting contrast is lost.  I always paint away and then add an adjustment layer which desaturates the image completely, when doing that to your image you can see how almost everything falls in the mid tones, there are no true darks or true whites

    See the image attached, the desaturated image is split in half, on the left side is your painting, and on the right side i adjusted the levels to get a range from 100% black to 100% white.

    Then i did the same with your color pass.  To me, once those levels have been raised it all of a sudden makes your character come to life a lot more!  

    Keep it up though! 


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