Hey everyone
...
I was working on character from my mind (i did speed sketch before) ,anyway i model it and paint it , so I decided at this level i need some critics to improve it more , here where I am :
also I do a concept art for dagger with a little long blade , anyway i am happy with the result but i think if i can improve it more it will be awsome
, and i will model it very soon
so I need your opinions and critics , and thank you guys
Replies
so i search and find a good dagger concept by Vavilov Konstantin (if i'm not wrong)
take 4 hours work and that is the result :
timelapse:
[ame]https://www.youtube.com/watch?v=D3P_LRK1S9o[/ame]
regards
also start with the rig for the character , still have some problems because I'm still new to rig , anyway I did a simple bose here :
I stopped working for a while , but now I am back , anyway those are the works in the last 2 months :
Wooden Boat
Containers Pack (I posted it on Unity asset store)
Fantasy Dagger:
Fantasy Axe :
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You've made good progress, i still think you should try to increase the contrasts. You're best one is the fantasy dagger imo.
A lot of the times, (and I suffer from this as well) when people approach hand painting contrast is lost. I always paint away and then add an adjustment layer which desaturates the image completely, when doing that to your image you can see how almost everything falls in the mid tones, there are no true darks or true whites
See the image attached, the desaturated image is split in half, on the left side is your painting, and on the right side i adjusted the levels to get a range from 100% black to 100% white.
Then i did the same with your color pass. To me, once those levels have been raised it all of a sudden makes your character come to life a lot more!
Keep it up though!