Hey guys.
Well I am working on this model and the fabric Needs to have a pattern on it.
I have attached the Pattern on for you to take a look at.
Now my thought is, would it be possible to create this with one smart material, or should I just create the pattern in the Colour ID map?
If it is possible how would I go about creating it?
Thanks!
Replies
Thanks Synaesthesia!!
Props to you again Synaesthesia
To make the texture, I used the reference photos to make a flat material.
To do this I used my SLR camera to take the references I needed, then identified the best brown patch (least shadows, flattest angle), edited the levels to get the best colour match. Finally used the 'clone stamp tool' to take out any obvious signs that would indicate a repeated texture.
Using the grid system available in Photoshop I made a selection, to begin the process of creating the pattern. With the desired width selected I copied the section the pasted it on a new layer. For the dark lines, I used Hue/Saturation tool, for the lighter lines I used the levels in order to generate the colours I wanted.
Final touches included editing the opacity of the lines, and creating coloured squares to emphasise where the pattern overlaid each other.
Making use of the map creator in Quixel, used the base brown texture (without the pattern) to generate the rest of the textures that I needed Normal, spec... once I had that I could make the new custom smart material. I started off with the denim smart materiel as I needed the stitch normal, so I turned the texture opacity to 0. Then I used add custom material to bring in the newly created custom maps.
After playing with the scales, reflectivity and normal intensity across all of the materials, I then saved that as my new custom smart material!
Hope that made some sense to people!
Here is the picture of the couch and the texture I created.
Apologies for the writing on the texture I have also rescaled it too!
I thought I would do a little write up in case anyone else wanted to create a patterned material.