We're looking for help with a high-speed hoverbike racing game in the vein of F-Zero, Wipeout, and Extreme G. Blistering speeds and high octane action are the names of the game, and we're hoping to launch a Kickstarter sooner rather than later in regards to finding funding for us.
We've already got a fair amount of art assets done- several bikes, characters, GUI, and preliminary environments are all set, and we're still churning them out near daily. What we're looking for is an animator/rigger at the moment to assist us with the previously mentioned Kickstarter- someone who can rig 2-3 characters (preferably in Maya), all biped humanoid, both bodily and with facial deformation. Payment will come out of the Kickstarter if successful (and we have every confidence it will be).
We're also actually licensed as Wii U developers, and plan to release on the console as well as PC and Mac once the game is complete. As it stands, here are a few morsels of concepts and works in progress.
https://www.dropbox.com/s/g20im8q056c0u0d/TestRecording10.mp4?dl=0
Our website: bluecometgames.net
Twitter:
https://twitter.com/BlueCometGames1
If you have any questions, feel free to ask. You can also email at
bluecometgames@live.com or PM. Thank you for your time.