Hello everyone. Over the last few weeks I have began learning hand painted textures. Here are a few of the props I have made for a small diorama type projects. They are only diffuse maps and 100% hand painted in photoshop. The first image is the props implemented into Unity 5. This is my first 3 weeks of hand painting so comments and critiques are much appreciated. Thanks a lot!
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Not sure about the rocks in the first image but the rest looks good. Hope you get some crits from the handpaint guys here on polycount.
Your Crates seem a bit weird to me. In the first Image they are very desaturated and the Purple Shadows are too strong. In the second Image they seem overly saturated and you have lost the contrast of the cool shadows with the warm highlights that you have captured well on your Chest and Barrels.