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3DS Max - capture animation to CAT - how to access curves?

Hello,

I'm not sure if this is a very noob question.. I've been animating in Max for a few years, but am fairly new to CAT rigs.

I am moving some animation from an old rig of mine onto a new one, to use as a starting point for some new animation. I successfully mapped the old animation onto the new CAT rig, using CAT's "capture animation" dialogue.
The only thing which is confusing me, is that I assumed the captured animation would be fully editable (and use normal keyframes).
New keyframes did appear in timeline and curve editor - however, if I delete all keyframes, the bones still move - and I discovered there are some additional 'dotted line' curves in the curve editor.
I have uploaded a screen grab showing the dotted curves here.

Can anyone explain what is going on here? Is it possible to somehow collapse all the mapped animation to a normal animation layer?

Any ideas super appreciated!
Thanks,
Katy
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