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SP Material view not recognizing imported Spec and Gloss maps

polycounter lvl 9
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RabidRabit polycounter lvl 9
Hey everyone! Pretty new to the substance package, especially painter. I wanted to bring in a bunch of maps I created in Designer so I could add things like custom dirt and decals but I have not been able to get that far as I am stumped on the project setup.

For some reason the Material view refuses to recognize my spec and gloss maps. I can read them when I hit "c" to switch between the individual maps but they are completely ignored when they are all viewed together as a material.

Attached a screenshot of my UI.

Thanks in advance!

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