Hey everyone! Pretty new to the substance package, especially painter. I wanted to bring in a bunch of maps I created in Designer so I could add things like custom dirt and decals but I have not been able to get that far as I am stumped on the project setup.
For some reason the Material view refuses to recognize my spec and gloss maps. I can read them when I hit "c" to switch between the individual maps but they are completely ignored when they are all viewed together as a material.
Attached a screenshot of my UI.
Thanks in advance!
Replies
Copy this in your C:\Users\...\Documents\Substance Painter\shelf\shaders folder and restart Painter.
You'll be able to drag and drop the new shader from the corresponding Shelf tab to the shader slot in the Viewer Settings window.