We are looking for extremely talented folks with a special eye for detail, particularly when it comes to materials and lighting. We have several UE4 projects that require materials/shaders, lighting and post processing setup to make the scenes look as amazing as possible while maintaining a decent framerate on high end hardware.
This job is remote and for 20-40 hours/week to start however depending on how well things work out it could easily morph into a long term full time position here.
Please send your portfolios over to
talent@ironbellystudios.com along with your weekly availability and hourly rates.
Thanks!
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Thanks!