i'm finally getting back to art and started modeling something I allways wanted to try : The Forest spirit from Princess Mononoke in its Deer form
plan is to create a base mesh in 3d max and then sculpt in mudbox, I allready kinda strayed from this by spending a lot of time modeling his face to improve my topology and as I never modeled such an unusual face before it prove as quite the challenge
I'll redo the entire eye area most likely
Paintovers are greatly appreciated