Hi
Im doing a modular environment in UE4 and I am currently having some problems with some weird shadows. I don t its my lightmaps because I made sure that my second set of UV is good and in UE4 it is set to UV 1 channel for the lightmap. The size of the lightmap are 256 minimum. Also it looks like my shadows are too sharp they need to be smooth a bit
Here what it looks like. As you can see on the floor the shadows looks weird
I have looked at many threads and tried different things but I dont get better results :S. Anyone has an explanation
thanks