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Pirate Villain

Ok, I am posting my new game res model. Whole outfit has 10k tris. Head a little more as I used the same base mesh as previously for the lack of time : /

I tried to render this in vray. It would be much easier to go trough marmoset, but I wanted to try vray :P
Some too strong shadows on shirt especially, but maybe it's not too tragic overall ^ ^
Maps used here albedo, spec and normal

Hair is done with planes

Model based on concept of Piotr Krezelewski

Low

rendervillain%20kopia1.jpg
rendervillain%20kopia2.jpg
rendervillain%20kopi3a.jpg

High poly:
hp1.jpg
hp2.jpg
hp3.jpg

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