Home 3D Art Showcase & Critiques

Mighty Mick's Boxing! - Unreal Scene based on the Rocky Franchise

AAAAADRIAAAN!!!

Had to say it ^^ I have started work on a new Unreal scene after completing 3 years at the University of Derby studying Computer games modelling and animation (great course ;) But due to skipping between both environment and character work my portfolio is lacking a scene. So what better idea than go for a movie scene.

This thread will show the development of Mighty Mick's Boxing Gym from the Rocky Films. The reason I have chosen this is because it is an interior that is interesting and can be quite messy! which is a great way of breaking up the environment! The main reason for this thread is so that I can get feedback as I go along and improve my art ^^

So now I have that out of the way here is the first prop!

This is one of the possible three punching bags that will be done!
Yes at the moment it seems to be never punched but I will use the Roughness map and Normal to give it the effect that the leather has been worn away.

It was from this that I then realised the level itself should come first, but I couldn't resist ^^ So the next post should show a level plan made in Photoshop!

Replies

Sign In or Register to comment.