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Blizzard seeks 3D Character Artist - Heroes of the Storm

Blizzard Entertainment is looking for an exceptionally skilled 3D artist to work on our Heroes of the Storm and StarCraft II universes. The ideal candidate has extensive experience designing, modeling, and texturing a diverse visual range of in-game, real-time characters. This person has a solid grasp of form, color, and lighting for both 2D and 3D art assets to help bring our amazing Blizzard Entertainment universes to life. The 3D artist must also have a skill in another art task as well (illustration, modeling, texturing, animation, or concept drawing).

Requirements

A minimum of 2 years’ experience in game development modeling and texturing 3D assets using 3DS Max and Photoshop (or equivalent 3D and 2D programs)
An exceptional understanding of form, shape, structure, and silhouette in regard to modeling
Superior eye for light, shade, color, and detail in creating texture maps of different material types
Understanding of Blizzard Entertainment's visual style, and a passion to push it to the next level
Self-motivation, good communications skills, and a great team-player attitude
A passion for video games

Pluses

Have shipped AAA PC or console titles as a 3D environment artist
Experience with Mudbox, ZBrush, (or equivalent modeling programs) and the process of converting high-poly sculpted environments into lower poly game assets
Experience with the creation of next-gen shaders, and materials
Strong foundation in the traditional arts including, but not limited to figure drawing and environmental, and / or architectural illustration

Required Application Materials

Resume
Cover Letter
Portfolio link

To apply

Please visit our website here:
http://us.blizzard.com/en-us/company/careers/posting.html?id=15000EU

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