Hi Joseph,
I love the concept! Your assets are solid. Right now I'm not sure wether they need more dirt and scratches or not. You got to see them in context. Keep going!
That is a great concept, an the props look solid, but do you have a blockout with a rough lighting setup in it yet? The concept has a bit of a warped perspective to get that composition working, and the lighting is really atmospheric.
I would suggest getting that layout and lighting working for you early on, because the props/texture details are just extras on top of that.
@DanielR17 - I'm trying to keep these props dusty but not scratched up. At least if scratches will look better in the final environment that will be easy to add.
@BARDLER - I did do a basic block out of the level, tried to use the perspective match tool in max but had some troubles so it is eye'd for the most part. Although I do think it will be more simple to match once I create those arches and floor. I'll definitely put a hold on prop creation and get the outer textures / walls & lighting done first. Thanks!
Replies
I love the concept! Your assets are solid. Right now I'm not sure wether they need more dirt and scratches or not. You got to see them in context. Keep going!
I would suggest getting that layout and lighting working for you early on, because the props/texture details are just extras on top of that.
@DanielR17 - I'm trying to keep these props dusty but not scratched up. At least if scratches will look better in the final environment that will be easy to add.
@BARDLER - I did do a basic block out of the level, tried to use the perspective match tool in max but had some troubles so it is eye'd for the most part. Although I do think it will be more simple to match once I create those arches and floor. I'll definitely put a hold on prop creation and get the outer textures / walls & lighting done first. Thanks!
ceiling wall and arch materials