I'm assuming there are users of Maya LT frequenting this board. I have a quick question I couldn't find an immediate answer to. Is there a difference between the HumanIK in Maya LT compared to the one in Maya 2014 and above?
I asked because yesterday while following a tutorial done in LT, I realized the knees and elbows effectors in the LT HIK appear different from the 2014/2015 version. It's nothing major just that the joint and rotate axis of the effectors in the LT version appear to be locked by default. But in the 2014/2015 they are not locked and set to "0, 0, 0". Anyone care to speak on this little difference?