Hey guys a question to all speedtree users out there.
I've just modeled a particularly designed tree with particularly painted bark textures in speedtree.
Issue: I need to carve a heart and two initials on the bark. The problem is that the texture is tiled so how could u proceed?
Is there a way to do that in speedtree or should I export everything to zbrush sculpt the details and export all maps from there?
Thanks