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3DS MAX UnwrapUV skew?

polycounter lvl 6
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D4N005H polycounter lvl 6
Hello.

Say I have a rectangle plane with lots of edges and I want to unwrap it using a texture that has a shape of a parallelogram, so I should skew the shape to fit the parallelogram, but I don't know how to do it. Please help me and express a way to do so.

Thanks.
Waiting for an answer.

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