I export one of boots from Max to obj. Then I import the obj into ZBrush and use Subtools Master to mirror it. For some reason, the boots won't mirror at center.
![:( :(](https://polycount.com/plugins/emojiextender/emoji/twitter/frown.png)
Did I miss something?
*edit* If I export both boots to ZBrush, the boots will be at the correct position, but the x symmetry is not correct.
I'm using 3ds Max 2016 and ZBrush 4R7 P3.
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