Hi guys,
I seem to remember some easy ways to place objects back in unreal 3. Holding ALt+ S or something, while clicking, would spawn the selected static mesh and align it to the normal of the terrain. Does that exist in Unreal 4? Or is there a tool to mass place stuff, that is NOT the foliage system? I am sure there are, I just cant find it, and all searches seems to bring me to Unreal 3
What am I missing?
EDIT: On a completely unrelated note, are anyone aware why "Reimport" doesnt do anything? I have to click and drag the fbx from windows explorer to unreal and tell it to overwrite, as a simple right click and "reimport" does nothing. Anyone know the solution to this?
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