So after lurking around here for a couple of years I decided to finally start my own Sketchbook. I just last week graduating with a BFA in Game Art and Design from the Art Institute, and while looking for a job have begun finding new projects that I can now devote the proper time to.
I focused on Prop and Environment modeling while I was in school, though having basics knowledge of many necessary game skills, I may also post animations or sketches.
Comments and Critiques are always welcome! I look forward to being an active part of the community from here on out!
Replies
So the first thing I will share is one of the side projects I was working on for Graduation. I have been a longtime Legend of Zelda fan and decided to take my own perspective on a hidden sanctuary for the Master Sword.
The Pipeline for this was 3DS Max, Substance Painter, and Unreal Engine, mainly.
While I still consider it a work in progress, it's the most developed scene I have so far. I focused most of my time getting the tone and feel of the environment right, and now I feel I can move on to better fine detail.