I recently finished modeling a Dune Crawler from the Warhammer Adeptus Mechanicus set.
I plan on creating a low poly version for Unreal. Currently I have little knowledge of the pipeline involved.
Let me know what you think of the model and if there is anything I could change?
References:
I used my imagination for the rest to be honest.
Replies
Hard to crit since you didn't post your references, but the edge smoothing all looks really nice and I know its a tough balance at times to achieve.
Looking forward to seeing more!
If you google Adeptus Mechanicus dune crawler you can find loads of references. but I'll post one now in the edit.
dat legwork.
So many pleasing shapes in there whilst not becoming overly busy so I can actually enjoy the forms.
I currently fucking love it!