hey all... I could do with a few fresh eyes on the textures on this guy before I fix a few hideous seams and get him posed up. Been getting back into the photoshop saddle after spending a while with substance designer, so I finally got around to colouring this guy in.
Fun fact, the legs are about three years old
I still have his harpoon and net to make too, maybe over the weekend.
rendered in TB2 using the U4 template
silly size
here
thanks for looking
Replies
As far as crits go, I think the yellow areas are looking a bit vanilla? Maybe the extra props you mentioned will take care of that, but with that elaborate tattoo on his face I'd expect a bit of extra customization on his clothing as well. Maybe something that goes with the Aztec(?) motif you've got going with the tattoo.
But really, it is looking good so far, but I feel it could use a bit more contrast overall.
Dustin: Awesome thanks man, I'm not sure that I can go back and do geo changes at this point ( he's a bunch of cannibalised bits from previous noodlings ) but I'm defiantly going to work back into the texture of the jacket and give that more of a story, and hit the ref for a better look to the shiny bits, I think you may have hit the nail on the head with the albedo being too light.
Yourname942: that's exactly where his name came from...bad lighting might be washing him out too.
disanski: thanks man, I think with another dirt pass the boots should tone down a bit, otherwise I will see what I can do, he's pretty clothy so I'm looking for nice shiny hits wherever I can get them
Joopson: Thanks very much, I will google the name ( not enough pictures in the book for me to read it )
These plus a few excellent comments on facebook have given me some great directions to push the texture, thanks tons guys, hopefully I will get time to work into him this weekend
so thats where he's at now...next up will be making his weapons and posing...thanks for the crits guys, hopefully I have stayed true to where I wanted him, but understood and implemented your advices as well.
thanks for looking