Hey all,
Dirty Bomb recently entered open beta and I've posted images and a few marmoset viewer files of some of my work artstation which can be found here: https://www.artstation.com/artist/bcog
A couple images to make this post not totally useless
Very awesome work! Given how you seem to have done almost all the guns I've seen in the promo media I'm gonna guess that weapon art team was just you and one other person?
That m4 rail stands out though, as you ace it every other time. I can see how you save a little bit of headache with the UVs and texture reuse, but it also could've been done with bottom halves attached, so I'm guessing there's a neat little story behind it, like it being one of first assets made, or during a rush or something.
The top rail was made like that (and is on some other weapons too) to counter perspective and avoid moire effect in FPV, this goes against realism, but when the weapon is seen in first person it's easier on the eye. it was also the first gun made in the project, when things were a bit more stylized.
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That m4 rail stands out though, as you ace it every other time. I can see how you save a little bit of headache with the UVs and texture reuse, but it also could've been done with bottom halves attached, so I'm guessing there's a neat little story behind it, like it being one of first assets made, or during a rush or something.