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White outline to renders

Skella
polycounter lvl 2
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Skella polycounter lvl 2
Hey, I desperately need help, I have less than a week on a deadline for a demo real for school and I turned to Marmoset because it has much faster renders than Maya, something I desperately need right now. Everything is great the renders look fine, but I get a sometimes small, sometimes huge white outline to everything rendered. I need transparency and I was told to avoid using white as a background color, so attempts to subvert it or hide it are out. I'm using depth of field, and bloom, I don't know if that accounts for anything. I'm also only using the trial of Marmoset. Please help!

Examples
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