Hey all, long time no post! I thought I'd share some images of The Gladiator, a carrier-based torpedo-plane and space-to-ground dive bomber that I created for Star Citizen.
It was originally concepted by the talented David Hobbins and Andrew Ley, I then further refined the design as I developed the real-time asset.
There are also additional shots on my Artstation:
And (shameless plug) I've just started a facebook page for WIPS, tutorials, links to good scripts, job links and whatever else springs to mind, so for anyone interested, give it a like
Anyway! All shots shown here are of the in-game model, rendered in the Cryengine. I was responsible creating the entire ship through it's full production cycle (modelling, texturing, shading, additional design work for animated elements, lighting, LODs, proxy work, damage states)
Hope you like it! (Warning picture heavy post).Exterior Shots: