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Solved: Can't get OBJ settings to work in dDo

Hello,

I have been struggling with this for a few hours now with nobody in my modding community has been able to help me out.

I am unable to properly use dDo as seen in one of the tutorials I am watching. When I import my obj mesh it looks like this inside of dDo.

0qvR345png

When I use the mesh that originally came with the project file I see this...

q6QnMdRpng

What are the best output settings for an obj file to work? I've converted my entire model to polygons and that did the trick but it can get messy and screws up other things. How does dDo recommend importing/exporting obj files?

Thanks so much,
Rusty

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