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Rocky surface modeling

polycounter lvl 9
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MasterBeard polycounter lvl 9
Hello guys.
I wanted to make this model made of rocks and im stuck.
I want to make it skyrim forge look alike. What is the most efficient way to do it?
I was thinking to manualy place all rocks and then take it to zbrush
or is it better to put a random rock tile texture with normals?
Thanks in advance.

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