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Tiling texture on ZBrush from cgtextures

armagon
polycounter lvl 11
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armagon polycounter lvl 11
I got a non-tiling texture from cgtextures and displaced it on a plane in zBrush. It looks nice so far, but i'm having some trouble trying to make it tile. Should i use Bitmap2Material or other tool, before bringing it into zBrush?

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