![Nomad_Beauty.jpg](http://www.yarridhenrard.com/images/nomad/Nomad_Beauty.jpg)
![LineUp_Color.jpg](http://www.yarridhenrard.com/images/nomad/LineUp_Color.jpg)
![LineUp_Clay.jpg](http://www.yarridhenrard.com/images/nomad/LineUp_Clay.jpg)
![LineUp_Wireframe.jpg](http://www.yarridhenrard.com/images/nomad/LineUp_Wireframe.jpg)
The first character for my demoreel at Think Tank Training Centre while being mentored by Pierre Bourgeot is finished and I can’t wait to share my first renders with all of you. Feel free to give any critique or comments you might have. I hope you like “Nomad”.
Tris count: 41k
Concept art by: Marko Djurdjevic
For more views and Highrez images please visit:
http://www.yarridhenrard.com
Programs used: Maya, zBrush, Photoshop, xNormal, Knald, 3dCoat and Marmoset
Comments and Critique is highly appreciated
![:D :D](https://polycount.com/plugins/emojiextender/emoji/twitter/grin.png)
Thank you for watching
![;) ;)](https://polycount.com/plugins/emojiextender/emoji/twitter/wink.png)
Replies
But other than that, REALLY nice job.
The character falls into the black background though so you might want to look at your lighting. The anatomy is ok, the inside of the forearm is a bit weak and the naked bits dont look like the muscles are the right shape exactly. The skin looks a little lifeless and green atm. The head could use some work as it lacks some definition. The hair has been mentioned. For a period piece I am not sure if the screws would be used to repair the shield, looks a bit like he went to home depot
The character has excellent proportions so its only the details.
Thanks so much for the feedback, I appreciate it a lot
@Kanga: Thanks so much for pointing out the stuff I am doing wrong, I hope I fixed some of the issues that were visible. Like I said the lighting is redone and I hope the greenish tint is gone (noticed it came from the HDR). Glad you like the proportions and your suggestions are noted and will come in handy for my next one. Right now I won't go in and fix them since I want to keep going on my second character but I hope to fix them in the future
So this is the second try for a beauty render
Have a great day!
Nice job man, I like the half stylized textures/shader you did, I would perhaps play with the spec levels a little, might help to break up the sections a little more.
@klown Ow really? Well the concept art is a wonderful piece of art
Thanks guys, really appreciate your feedback ^^