Your black is a bit too dark for hand-painted work, you'll want to pull that up a few shades and possibly tint it with a hint of purple or blue (think: split compliments). That red cape is a bit too saturated, if you desaturate that a little and add some of that purple or blue into your shadows it's going to help a lot. Would also recommend adding a gradient up from the end of the cape, will make the movement more readable. Finally, I'd add some darker oranges (and possibly a bit of gradient) into the feet to help ground the character.
You should post screenshot, texture map etc. sketchfab is awesome but let's be honest 75% of us are lazy hippopotamus we want to scroll down, also note sure sketchfab works on phone. Also don't just update the first post, can't see the difference between now and before.
you should probably get a gradient map in there. a very important part of hand painted characters is to do "focus painting" (thats not a technical term, just what I call it).
Did a paintover to show you what I mean.
First I lowered the contrast on everything, then I added it back in places of detail, leaving the feet with low contract and the face with more contrast for example.
I also added a dark to light gradient from the feet to the head, and lowered the saturation in places where you dont want focus.
If you look at the black n white version its a lot clearer, you want to guide the viewer with detail and color. hand painted stuff usually has a lot less contrast then you think.
you have a lot of great detail in there, but dont forget the big shapes
Your darks are very black. Make your dark areas more blueish/purpleish. Pay attention to what lotet said. Doing something as simple as making your characters limbs darker and chest/face area brighter can help a lot.
Looks a lot better now!
I feel the feet are still a bit distracting, being one of the biggest brightest part of the character, I tried to solve it by desaturate and darken them in my PO, you dont have to do it that way, but I would definitely take some time in figuring it out.
maybe change the color?
I will leave it for now as I need to rework lots of other assets (building my first portfolio is a lengthy process...) Lit him up a bit more for the presentation sheet, liked how it looked it reminds me of some old Yu-Gi-Oh! card look idk I like it
crits and tips still welcome! thanks again for the help
Replies
I hope that helps!
I have trouble understanding why grey on yellow.
Did a paintover to show you what I mean.
First I lowered the contrast on everything, then I added it back in places of detail, leaving the feet with low contract and the face with more contrast for example.
I also added a dark to light gradient from the feet to the head, and lowered the saturation in places where you dont want focus.
If you look at the black n white version its a lot clearer, you want to guide the viewer with detail and color. hand painted stuff usually has a lot less contrast then you think.
you have a lot of great detail in there, but dont forget the big shapes
I feel the feet are still a bit distracting, being one of the biggest brightest part of the character, I tried to solve it by desaturate and darken them in my PO, you dont have to do it that way, but I would definitely take some time in figuring it out.
maybe change the color?
crits and tips still welcome! thanks again for the help