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Normal Map weird Artifact

So i have a weird artifact in my Normal Map when baking with XNormal, the thing is i cleaned up both my low and high poly and still i get this distortion or whatever the heck it is.

Thank you in advance! :)

Normal map: http://picload.org/image/ilgiido/testcolor_normals.jpg

3D View: http://picload.org/image/ilgiidw/screenshot003.png

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