what software are you using? Your question is pretty vague. You need an alpha mask which is just a greyscale mask where white is shown and black is invisible. For a feather you'll want to use alpha blend so it should have different gradations of grey. http://wiki.polycount.com/wiki/Transparency_map
Marmoset toolbag 2 .... alright so should I match that feather with the plane's uvs and then make a black and white version using photo shop and use it as a transparency map ?
Replies
http://wiki.polycount.com/wiki/Transparency_map
this is probably what you'll want your alpha map to look like http://preview.turbosquid.com/Preview/2014/08/01__15_41_30/feather3.jpg402af2b8-b4c2-41a7-ab8f-5e7f7c8104b4Original.jpg
also use dither transparency in marmoset
This
http://www.abload.de/img/treeleavesuvs001yasc8.jpg
instead of this
http://www.rigsofrods.com/attachment.php?attachmentid=176887&d=1295837477