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[UE4] Catsu Ramen Shop

polycounter lvl 3
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bearrrs polycounter lvl 3
I'm currently on summer break from university so perfect time to do a side project. I haven't done a huge amount of stylized/hand painted work so that's what I wanted to work on with this. Going for a kind of plants vs zombies garden warfare/big hero 6/ghibli mash up style. I'm almost out of the modeling phase, and eventually this will all eventually be composed in UE4.

I'm doing both a character and environment, because I have the time and it's fun.

Here's the progress on the character so far, he's the owner/ramen chef of the restaurant. Disregard the ugly tail sculpt I'll likely be doing alphas for the fur in the low poly.
TcacSuy.jpg

I still have to warp/stylize and optimize a lot of the props and there are a few small detail models (Chop sticks, spoons, spatulas, strainers, etc) that I'll probably start getting into once all of the larger stuff is in engine.

Here's some shots of my modeling progress in maya, not very exciting so far but soon!

ZzFqUZN.jpg

AQtFVLd.jpg

gpgoj2E.jpg

vLNZTby.jpg
(That dude is just from mixamo for scale purposes)

Thanks for looking, crits are very welcome!
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