So personally I know I need to work on my proportions/rendering and most defiantly perspective which I'm having a bit of trouble with atm.
Both images are studys and just finding a way on how to render things. The second one is a 40k carnafex.
Just an fyi this might also be a place where I show my improvements because I need to get cracking on more study's. Also I want to learn. If you guys stop by and put any crits I would love to see them and take all the advice given to me.
Reference
Replies
Perspective certainly is a defiant thing to learn :P.
Welcome to the forums!
So ithe good news is that you are studying and working from reference which is great.
what i would recommend is to sit down and work out what you need to learn and what your immediate goals are. What i would say that is, is that you need to learn how to draw form, which means perspective studies, and learning how to draw characters in that perspective.
But it would be helpful to know what your goals are?
Thanks for the welcome
Personally my recommendation is to start out with simple primitives and constructing forms out of boxes. It sounds simple, but it's a very important skill to master.
And then to go deeper, learn about overlap and line weight.
Also if you have the chance/time try spending some time 3D.
All this helps train the eye.
Good luck
edit: darn you muzz
http://www.polycount.com/forum/showthread.php?t=147173
And strangely, doing those is quite therapeutic, well for me anyway .
And when you are comfortable explore other kinds of primitives and try placing them on top of each other. And don't forget to experiment other vanishing points etc. But I think you know what you need to do and just need to keep doing it
but, here we go, third time's a charm :poly122:
You are at a stage where basically just doing studies will definitely make you better. clocking hours is the most important thing you can do at this point.
so my suggestion is keep up the good attitude and just keep posting!
a tip though is stay away from color for a while, im not saying your doing a bad job, just that narrowing your focus will make progress quicker, focus on lines and black and white studies for a while and I can assure you you will see results
(study)
(reference)
have you seen this one btw? great for getting better at values
[ame]https://www.youtube.com/watch?v=J5zVFlMQZEs[/ame]
It seems like you are rushing it, and not spending enough time to place everything in the right spot. I would say slow down and try and observe everything, and be more careful with it all.
Keep it up!
Keep on practicing! You're doing great!
Here is were I am so far atleast 4-5hrs of studying still going strong I wanna finish the study
here is a quick example. I made a grid in red, its the same for both pictures, then you focus on a single square and try to get that as accurate as possible. its kind of makes it easier for your brain, usually issues with the studie is a lot more obvious when you single out a fracture of the picture like this. I also made some examples on the right corner.
its just a few squares singled out and compared.
At that point it seems like its copying the picture one to one? Which would be admirable but not really useful because you haven't learnt anything.
I would say to paint a face you would need to know what makes a face; proportions, bone structure and muscles.
Of course i'm open to debate \
baconboltz i recently heard something by the artist charles lee who quoted keven chen and it really changed the way I think about values.
(paraphrasing)
Isolate your values to only dark and light. So only 2 values, where the light hits and where the light is blocked. Once you have that you can work on the other details. Its looking at the bigger picture and not worrying about unnecessary details. It keeps your light consistent.
(I may be interpreting this wrong but hey time will tell)
heres the vid if you are interested.
[ame]https://www.youtube.com/watch?v=TDml8AVGNw4[/ame]
heres some stuff on design.
Feng Zhu has a lot of videos on youtube, most of them tackle design in one way or another
[ame]https://www.youtube.com/watch?v=eKndZHlcgFE[/ame]
This one is pretty cool to, Sycra has a lot of other aweosme stuff to, but more focus on learning how to draw rathenr then design.
[ame]https://www.youtube.com/watch?v=KwmcJYtdLp0[/ame]
This dude has a lot of drawing/design tutorials to.
[ame]https://www.youtube.com/watch?v=HjDDqnkH8v0[/ame]
Here's a dino I'm working on from my own thumbnails that I have done. I'm using references of raptors to help with rendering what it should look like. What do you guys think of it so far ? ( I know I have to darken values more)
and here are the thumbs
One of the problems I had when I was doing lots of studies was that I was mindlessly doing them and they didn't really fit with anything I was currently working on. For example if I'm painting a post-apocalyptic gritty character it would make sense for me to study Fury Road or rusted metal textures or desserts or abandoned buildings, etc.
I guess what I'm saying is I think you want to paint dinosaurs so you should study reptiles and actual dinosaurs and skeletons and animals and stuff like that. I don't actually know if you want to paint dinosaurs, it's just me guessing.
Figure out what you want to paint for fun and match your studies to that.
Haven't posted here in a long time kicking my butt for it so here's what I'm working on currently and for the silhouettes I'm going to pick a few and do some variations of the few if you guys have anything to say hit me with it.
Looking at your silhouettes: have you watched any of ctrl-paint's classes? I recently bought one of his packages and this thumbnail design approach was in there. I'll put up the link if you'd like, his stuff is really great for learning. Less about tools/techniques and more about fundamentals. He also has a package on rendering if that's what you want to get in to.
Anyway, great stuff, great improvement.
Stay awesome!
Looking at your silhouettes: have you watched any of ctrl-paint's classes? I recently bought one of his packages and this thumbnail design approach was in there. I'll put up the link if you'd like, his stuff is really great for learning. Less about tools/techniques and more about fundamentals. He also has a package on rendering if that's what you want to get in to.
Anyway, great stuff, great improvement.
Stay awesome!
Heads up though: this course is only truly great if you already know how to paint and stuff. If you wanna learn more about that stuff I'd recommend http://ctrlpaint.myshopify.com/collections/essential-skills
Good luck!