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Author:
conflig
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Technical Talk
How to fix the viewport rotation pivot in Maya
WindchILL
polycounter lvl 4
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WindchILL
polycounter lvl 4
Jun 2015
Every time I switch between Y and Z as the up axis in the world coordinate system, the viewport gets all wonky and doesnt rotate around the 0,0,0 coordinate like its supposed to. How do you correct this?
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throttlekitty
ngon master
Jun 2015
view>select camera, then reset transforms.
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WindchILL
polycounter lvl 4
Jun 2015
throttlekitty
wrote:
»
view>select camera, then reset transforms.
thanks man, lifesaver
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thanks man, lifesaver