Hey all!
First time poster. Ive just graduated from game dev and Im now trying to put a portfolio together. My first project is tackling Bosozoku Sailor Moon design by Babs Tarr.
Started with a zsphear base and am slowly going through detailing, trying to make sure everything is at the same stage before I move in case next in case I decide to make any major changes. Im also considering doing the bike, but Id like my portfolio to be geared more for characters so Im not too invested in that.
Heres where I am currently, posts below will have where I started.
I really like sculpting hair so yeah.
Replies
This was a bit into my base, where I was before I decided that her face should probably be more Asian, since Sailor Moon is technically Japanese. I haven't touched the feet or fingers as of yet so ignore those lumpy things.
Off the top of my head, you've got a good reference board, but you're going to also want to look at existing A or T pose references from great artists like Andrew Loomis. Grab those references and emulate what they've made, while maintaining the aesthetic particulars of the concept. All at low res.