Hoping someone with more knowledge can help me here. I'm trying to bake down my hp well down to the lp model. It doesn't look too bad really, until I look inside the well and I can see overlapping bricks. I thought at first the the hp bricks might actually be overlapping, but looking at it I don't believe they are. I'm baking in xnormal and the hp and lp were modeled in Max with some sculpting in zbrush.
Replies
Low poly
High poly (decimated)
Problem bake
Normal map
This is just an early test at the moment as I haven't modeled or baked in a long time and wanted to test my work before I got any further along.
Yeah thanks for the prod, sorted
Glad you got it sorted!