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Sculpting non square/rectangular tileables in Zbrush

loggie24
polycounter lvl 3
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loggie24 polycounter lvl 3
Hi. One thing i have been wondering about lately is if there is any way to sculpt texture sizes such as 2048x1024 in Zbrush. As curve mode only seems to support 1x1 and nothing like 1x2 it's something i can't seem to crack. There must be some other way but i don't know of any. Any tips?

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