So trying to use muticut to add the muscle shapes i've ended up with tri's but can never work out how to get rid of tri's
If I collapse an edge the tri disappears but the next quad along becomes a tri.
If I cut a tri in half all I get is a 2nd tri.
Maybe getting rid of the tri's is something for later and I shouldn't be doing it now since theres more muscles to add the flow of :S
I'm not good at working out these types of problems as i'm the type to do stuff right from the start rather than do stuff wrong and then make it more wrong and then make it right which seems to be how modeling works.
My mind just can't see multi cutting in ngons and tris that shouldn't be there as helping and work out how they help.