Toggle navigation
Polycount
News
Forums
Patreon
Challenges
Quarterly Character Art Challenge
Bi-Monthly Environment Art Challenge
Wiki
Moar
Recent
Activity
Badges
Drafts
Store
Sign In
·
Register
Author:
VinceOrcis
Home
›
Technical Talk
Nvidia PhysXLab question
Elodin
Offline /
Send Message
Elodin
May 2015
Is it possible to import fractured data from PhysXLab back to maya to simulate the destruction and bake animation to bones?
Can't find any information on it.
Tried importing .apb to Maya with PhysXLab maya plugin installed. Doesn't work.
0
·
Share on Facebook
Share on Twitter
Sign In
or
Register
to comment.