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Maya - Best solution for real time glass ?

polycounter lvl 11
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mountains polycounter lvl 11
Hey Polycount...

I want to create window (glass) but ı want to know, How do I make great ? what is the best solution ? for real time ? tips, tutorials ?

Thank you :)

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  • leleuxart
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    leleuxart polycounter lvl 12
    Depending on what engine you're in, there's usually some sort of pre-built shader and/or an example. CryEngine has it's own shader for glass that includes some specific options that you probably wouldn't use with the Illum shader. I think UE4 has an example with the starter content, if not, there's a few other free maps that I know have glass in them.

    But usually, you just have a cubemap reflection, a normal map for breaking up the reflection, and a mask for the dirt if you want to go that route.
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