Hello everyone, I'm creating a series of game models to make a portfolio and I'd like to show them to more experienced people as I'm working on them to make sure they're as good as I can make them.
High Poly model for normals etc.

High Poly model with isoline display

This is the blockout for the environment where the car will be sitting in.
Dodge by
batou on
Sketchfab
Any critique, advice or comment is apreciated. Thanks.
Replies
Even if it's a background piece, this sort of thing can really take a good shot and make it great, as the viewer can lean in and take in the entire atmosphere.
Low poly (12k triangles) 4092x4092 game asset PBR in Substance painter.