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Goemon's WIP Thread

Goemon
polycounter lvl 18
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Goemon polycounter lvl 18
Hello,

wanted to start a thread of things I have been working on.

I had been using Unreal 4 for architectural visualization at my last job. (great engine for artists btw)

So, I wanted to dial it back and work on some lower poly stuff and hand painted textures. I
don't get to do that in the type of professional work I have done in the last few years.

I created Moomin's house, who is a character from Finland. I had found some pictures of it on
the web that had intrigued me.

Right now these are all screen grabs from 3D Max. Ultimately, I think I will get it into
Unreal with some spec maps.

Please give me any critiques or comments.

Thanks everyone

05tzpf.jpg
8RajSS.jpg
uc4XFb.jpg
Xh8fio.jpg

Replies

  • pixelpatron
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    pixelpatron polycounter
    Spend the extra poly's for a little thickness for the wood roofs, and keep the roof shingles the same size across surfaces. I'd also suggest running the boards horizontally. I like the boards under the windows on the second floor, I'd add those to the base of the windows on the first.
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